Microsoft is working to eliminate PC gaming's "compiling shaders" wait times
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Microsoft is working to eliminate PC gaming’s “compiling shaders” wait times Advanced Shader Delivery uses precompiled shaders for “console-like load times” across PC hardware. https://arstechnica.com/gaming/2026/03/microsoft-is-working-to-eliminate-pc-gamings-compiling-shaders-wait-times/?utm_brand=arstechnica&utm_social-type=owned&utm_source=mastodon&utm_medium=social
Microsoft is working to eliminate PC gaming's "compiling shaders" wait times
Advanced Shader Delivery uses precompiled shaders for "console-like load times" across PC hardware.
arstechnica.com
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